Pikemann

ANIMATION ENGINEER (Remote)

Pikemann Seattle, WA

Animation Engineer
Permanent / Full Time
100% Remote
  • Hybrid Culture. Work remotely or in the studio.
  • 401k, Medical, Dental, and Vision coverage for you and your family.
  • Flexible PTO.
  • Equitable Profit-sharing Program.
 
Our client is a studio based in Seattle WA founded by game industry veterans that started some of the most iconic FPS titles in PC & console. They are now working on a new tactical military FPS title in UnrealEngine and are looking for an Animation Engineer to join their team. You will play a pivotal role in bringing life and movement to our procedurally generated environments.
  • Collaborate with the animation team to design, develop, and implement robust animation systems within Unreal Engine. This includes character animation, vehicle object animation, and procedural animation.
  • Implement techniques to achieve smooth and responsive animations, considering factors such as frame rate, memory usage, and scalability while ensuring optimal performance across various platforms.
  • Collaborate with other engineering disciplines to integrate physics-based animations and simulations, such as cloth, hair, and physics-driven interactions, enhancing the overall realism and immersion of the game.
  • Create and maintain animation systems, using animation blueprints, montages, blend spaces, and more.
  • Identify and resolve animation-related issues, glitches, and bugs through testing and debugging. ‍
Our ideal candidate will have:
  • 5 years of video game industry experience.
  • Proficiency in Unreal and strong programming skills in C++.
  • In-depth understanding of animation principles.
  • Experience with animation systems such as state machines and graphs.
  • Familiarity with physics-based animation techniques and simulations.
  • Ability to optimize animations for performance.
  • Prior experience in Unreal animation and Gameplay Ability Systems is a significant plus.
  • Seniority level

    Entry level
  • Employment type

    Full-time
  • Job function

    Engineering and Information Technology
  • Industries

    Staffing and Recruiting

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