Denis Galanin
Denis Galanin | |
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Born | |
Occupation | Video game developer |
Denis Galanin (born 26 April 1983) is a Russian video game developer and children's picture book author. He is best known for the creation of several award-winning art games such as Hamlet and The Franz Kafka Videogame.
Life and career
[edit]Denis Galanin was born in Yekaterinburg, Russia, on April 26, 1983.[1]
Between 2003–2008, Galanin was a lead game designer at the Russian video game studio Targem Games, where he participated in the development of numerous projects.[1]
Since 2008 he works as the independent video game developer and creates an award-winning game Hamlet.[2] In 2017, Galanin released another award-winning game The Franz Kafka Videogame. Both projects were puzzle adventure video games.[3][4]
In 2022, he debuted with the children's picture book The Amazing World of Video Game Development, which received positive reviews[5] from John Romero, Jakub Dvorsky and other representatives of the video game industry.
Works
[edit]Video games
[edit]- Battle Mages (2003)
- Battle Mages: Sign of Darkness (2004)
- Ex Machina (2005)
- Ex Machina: Meridian 113 (2006)
- Ex Machina: Arcade (2007)
- In Living Colors! (2007)
- The Swarm (2008)
- Ideabox Game (2009)
- Hamlet or the Last Game without MMORPG Features, Shaders and Product Placement (2010)
- The Franz Kafka Videogame (2017)
Literature
[edit]- The Amazing World of Video Game Development (2022)
Awards and recognition
[edit]The works of Denis Galanin have received numerous awards.
In 2015, at Intel Level Up Game Developer Contest, Tim Schafer, Chris Avellone, Chris Taylor and other game-industry luminaries[6] awarded the grand prix to The Franz Kafka Videogame.[7] In addition, the game was selected for the Archive of Interactive Computer Programs in one of the most significant literary archives in the world — The German Literature Archive in Marbach.[8]
In 2022, The Amazing World of Video Game Development won the "Best STEM Book" award from The National Science Teaching Association and The Children’s Book Council.[9]
Sergiy Galyonkin, Director of Publishing Strategy at Epic Games, called Galanin "one of the most prominent auteurs in the indie scene".[5]
References
[edit]- ^ a b "How Games Are Made. Interview Denis Galanin". kdicast.com (in Russian). 29 October 2012.
- ^ "Interview Denis Galanin". Engadget. 23 June 2010.
- ^ "Existential dread achievement unlocked! It's the 'Franz Kafka Videogame'". NBC News. 2013-12-04. Retrieved 2024-02-19.
- ^ Schuman, Rebecca (2014-01-28). "What the Kafka Video Game Should Really Be Like". Slate. ISSN 1091-2339. Retrieved 2024-02-19.
- ^ a b "How I created the only children's book about the video game industry". Game Developer.
- ^ "Level Up 2015 Judges". intel.com. Archived from the original on 2015-11-27. Retrieved 2024-01-07.
{{cite web}}
: CS1 maint: bot: original URL status unknown (link) - ^ Webber, Jordan Erica (20 August 2015). "Intel Level Up contest winners feature Kafka, reincarnation". PC Gamer.
- ^ "Computerspiele". dla-marbach.de.
- ^ "Best STEM Books Published in 2022". NSTA.
External links
[edit]
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