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Roberto Bresin
  • KTH Royal Institute of Technology
    School of Computer Science and Communication
    Dept of Media Technology and Interaction Design
    Lindstedtsv. 3
    SE - 114 28  Stockholm
    Sweden
  • +46707957876
Jordi BolibarKinect Audio-Runner: Audio feedback for improving performance in long-distance runningAbstract:Unlike many other sports, running is perceived as a sport that can be easily practiced by everybody without any need for a proper... more
Jordi BolibarKinect Audio-Runner: Audio feedback for improving performance in long-distance runningAbstract:Unlike many other sports, running is perceived as a sport that can be easily practiced by everybody without any need for a proper technique or previous training. Moreover, once a running pose is adapted, it becomes fairly difficult to change it for good. However, audio feedback is becoming a popular method for aiding people to improve their performance in sports. Hence, the aim of this project is to help a runner to improve his technique on a treadmill by sending him feedback by means of music and auditory icons. The movements of the runner are tracked with a non-intrusive method using Kinect. Three different elements of the running technique are taken into account and a specific training can be set for every runner by setting different thresholds as goals to achieve during the training. Therefore, the training becomes more intuitive and pleasant for the runner. All these features have been assembled in a program which has been called Kinect Audio-runner.
Much has been written about expressivity by philosophers, composers, musicologists, and psychologists, but little is known about how the musicians of tomorrow – music students – approach this subject. This paper reports an exploratory... more
Much has been written about expressivity by philosophers, composers, musicologists, and psychologists, but little is known about how the musicians of tomorrow – music students – approach this subject. This paper reports an exploratory study in which 135 students from music conservatories in three countries (England, Italy, Sweden) filled out a questionnaire that addressed four themes: (a) conceptualizing expressivity, (b) expressivity in everyday practice, (c) expressivity in music teaching, and (d) novel teaching strategies. The results suggest that students define expressivity mainly in terms of communicating emotions and "playing with feeling". Expressive skills are regarded as highly important by students, and they would like to practice more on expressivity than is currently the case. However, most students are skeptical toward using computers in teaching of expressivity since they cannot see how such applications could work. The results suggest that expressivity deserves more attention in music education than has hitherto been the case.
This book contains the Proceedings of the 10th Sound and Music Computing Conference (SMC2013); held on 30 July-3 August, 2013, Stockholm, Sweden
Freedom and Constraints in Timing and Ornamentation was written by Timmers for her PhD dissertation. It contains five studies on expressive timing in piano performance (Chapters 2–6), which are adapted versions of published and submitted... more
Freedom and Constraints in Timing and Ornamentation was written by Timmers for her PhD dissertation. It contains five studies on expressive timing in piano performance (Chapters 2–6), which are adapted versions of published and submitted articles, completed by a general introduction and discussion (Chapters 1, 7). Some of the papers were written by several authors, in which case Timmers' contribution is highlighted explicitly. The book includes an audio CD, containing all the recordings, used for the analyses and listening experiments. 1
Neural networks play Schumann. Analysis and synthesis of the performing action of a real pianist
The work presented in this paper is a preliminary study in a larger project that aims to design the sound of the future through our understanding of the soundscapes of the present, and through meth ...
Despite the fact that sounds produced by robots can affect the interaction with humans, sound design is often an overlooked aspect in Human-Robot Interaction (HRI). This paper explores how differen ...
People’s mental model of robots is of importance since it can influence their expectations of how a robot should appear and behave, which in turn will affect the interaction between human and robot ...
In this chapter, we review and summarize different methods for the evaluation of CSEMPs. The main categories of evaluation methods are (1) comparisons with measurements from real performances,(2) listening experiments, and (3) production... more
In this chapter, we review and summarize different methods for the evaluation of CSEMPs. The main categories of evaluation methods are (1) comparisons with measurements from real performances,(2) listening experiments, and (3) production experiments. Listening experiments can be of different types. For example, in some experiments, subjects may be asked to rate a particular expressive characteristic (such as the emotion conveyed or the overall expression) or to rate the effect of a particular acoustic cue. In production ...
In this article, we present our work on the sonification of notated complex spectral structures. It is part of a larger research project about the design of a new notation system for representing sound-based musical structures. Complex... more
In this article, we present our work on the sonification of notated complex spectral structures. It is part of a larger research project about the design of a new notation system for representing sound-based musical structures. Complex spectral structures are notated with special symbols in the scores, which can be digitally rendered so that the user can hear key aspects of what has been notated. This hearing of the notated data is significantly different from reading the same data, and reveals the complexity hidden in its simplified notation. The digitally played score is not the music itself but can provide essential information about the music in ways that can only be obtained in sounding form. The playback needs to be designed so that the user can make relevant sonic readings of the sonified data. The sound notation system used here is an adaptation of Thoresen and Hedman's spectromorphological analysis notation. Symbols originally developed by Lasse Thoresen from Pierre Sch...
Demo Hour highlights new prototypes and projects that exemplify innovation and novel forms of interaction. Audrey Desjardins, Editor
To engage students in and beyond course activities has been a working practice both at KTH Sound and Music Computing group and at KMH Royal College of Music since many years. This paper collects experiences of involving students in... more
To engage students in and beyond course activities has been a working practice both at KTH Sound and Music Computing group and at KMH Royal College of Music since many years. This paper collects experiences of involving students in research conducted within the two institutions. We describe how students attending our courses are given the possibility to be involved in our research activities, and we argue that their involvement both contributes to develop new research and benefits the students in the short and long term. Among the assignments, activities, and tasks we offer in our education programs are pilot experiments, prototype development, public exhibitions, performing, composing, data collection, analysis challenges, and bachelor and master thesis projects that lead to academic publications.

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