Gates | |
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![]() Gates as depicted in Legion of Super-Heroes vol. 4 #92 (May 1997). Art by Lee Moder (penciler), Ron Boyd (inker), and Tom McCraw (colorist). | |
Publication information | |
Publisher | DC Comics |
First appearance | Legion of Super-Heroes (vol. 4) #66 |
Created by | Tom McCraw Mark Waid Lee Moder |
In-story information | |
Alter ego | Ti'julk Mr'asz (phonetic approximation) |
Species | Vyrgan |
Place of origin | Vyrga |
Team affiliations | Legion of Super-Heroes |
Abilities | Teleportation via circular "gates" |
Gates (Ti'julk Mr'asz) is a fictional character and member of the Legion of Super-Heroes in the DC Universe. Like all natives of the planet Vyrga, Gates has a largely insectoid body. He is also noted for his strong political views, tending towards socialism.
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Transcription
Fictional character biography
Gates was the third non-biped member (after Quislet and Tellus) in the history of the Legion (the first after the 1994 reboot). He was also unique amongst Legionnaires in being their only unwilling member, having been drafted by his planetary government to represent them in the Legion, whom he perceived as being militaristic and inherently fascist. Apparently Gates is one of few free-thinkers on his homeworld, the rest being unindividualistic conformists.[1]
Gates has played key roles in many missions; his tactics enabled Star Boy to defeat Validus of the Fatal Five and he was able to resist the Emerald Eye's possession. Gates was part of the Legion team that was stranded in the 20th century for a time, where he came up with the strategy to defeat Mantis, and forged a close friendship with teammate Brainiac 5. Gates also joined Ultra Boy in helping out at soup kitchens during their stay.
Like many of the Legionnaires that were original to the Post-Zero Hour continuity, Gates did not appear in the "Threeboot" continuity.
Gates reappeared with his Legion in Final Crisis: Legion of 3 Worlds #2. In the later issues he shows disdain towards the Legion of New Earth for having few non-humanoid members. In #4, he is tasked with bringing the three versions of Brainiac 5 to the Fortress of Solitude, along with Light Lass. In #5, following the villains' defeat, Gates decided to remain with the pre-Crisis Legion.
New 52
In The New 52 timeline, Gates made his first appearance in Legion Lost, where he and several other Legionnaires were trapped in the 21st century. He was thought killed in the time bubble/transporter accident that stranded the Legionnaires in the past,[2] but in fact survived, though physically damaged.[3] He and his teammates would reunite with their 31st century comrades and, in another time travel adventure, encounter the present day Justice League United and together battle the cosmic threat Infinitus.[4]
Powers and abilities
Gates has the ability to create glowing green, circular teleportation "gates", which people and objects can travel freely through to emerge from a partner gate at a location he himself defines mentally (it is also possible to make the trip in reverse, traveling from the partner gate to the original gate). Gates' "gates" have been shown to have sharp edges; he accidentally severed Ra's al Ghul's arm once while teleporting.
Equipment
As a member of the Legion of Super-Heroes, Gates is provided a Legion Flight Ring, which allows him to fly and protects him from the vacuum of space and other dangerous environments.
In other media
- Gates appears in Adventures in the DC Universe #10.[5]
- Gates makes a cameo appearance in Legion of Super-Heroes.
External links
References
- ^ Beatty, Scott (2008), "Gates", in Dougall, Alastair (ed.), The DC Comics Encyclopedia, London: Dorling Kindersley, p. 123, ISBN 978-0-7566-4119-1
- ^ Legion Lost (vol. 2) #1
- ^ Legion Lost (vol. 2) #4
- ^ Justice League United #6-10, Annual #1
- ^ "Adventures in the DC Universe #10 - The Blobs (Issue)". Comic Vine. Retrieved June 18, 2023.
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