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Harold G. Long

From Wikipedia, the free encyclopedia

Harold G. Long
Born(1930-09-03)3 September 1930
Rockwood, Tennessee
DiedOctober 12, 1998(1998-10-12) (aged 68)
Knoxville, Tennessee
Cancer
ResidenceUnited States
StyleIsshinryu Karate
Teacher(s)Tatsuo Shimabuku
RankJūdan 十段 10th Dan
OccupationMartial arts instructor
SpouseDoris Witsberger
ChildrenRichard, Michael, Gary
Notable school(s)
  • International Isshinryu Karate Association (IIKA)
  • United States Isshinryu Karate Association (USIKA)
Websitewww.usika.com

Harold Gene Long (3 September 1930 – 12 October 1998) was an American martial artist and an Isshinryu karate pioneer. He founded the Isshinryu Hall of Fame and was the second person inducted, with founding Grandmaster, Tatsuo Shimabuku being the first.[1] Long achieved the rank of Jūdan (10th degree).[2][3] He was a co-founder of the International Isshin-ryu Karate Association,[4] and also served as the vice president of the United States Karate Association. He co-produced the first nationally televised Isshinryu Hall of Fame Karate Tournament (1992),[5] co-produced an instructional video series (1991) and co-authored seven books.[3] Shortly after Long's death, his student and co-author, Phil Little, fulfilled Long's goal of creating the United States Isshin-ryu Karate Association.[6]

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  • Nicholas de Monchaux: "Spacesuit: Fashioning Apollo" | Talks at Google
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Transcription

>>Boris: Welcome everybody. Thank you for showing up at another Authors at Google talk. It is my distinct pleasure today to welcome Nicholas de Monchaux who's a professor at UC Berkeley, graduate of Yale and Princeton, and he's going to talk today about the design of the Apollo spacesuit. It's an interesting not only technological story but a design process story and I think it will reverberate with some designs decisions that we ourselves have to often make at Google. So please give a warm welcome to Nicholas. [applause] >>Nicholas de Monchaux: Thank you very much Boris. Thanks a lot for having me here today. I'm just gonna introduce myself a little bit because I'm not actually a professional spacesuit historian at all and so I think especially in front of an audience like this I think it's maybe interesting to say just a few words about what I actually spend much of my time doing and how my interest in this project, this history of the Apollo spacesuit actually developed out of that. I'm an architect and urban designer and I spend most of my time thinking about cities and how we can use technology to make better cities, which is probably not unrelated to some issues that you guys are thinking about. This is an exhibit that I have up at the moment at the San Francisco Planning and Urban Research Association or SPUR on Mission between Second and Third. And the exhibit it's a bit dark but I'll show you I can't resist showing you my Google map browser of the exhibit's material and the exhibit is of a set of landscape designed for 1600 city owned vacant parcels in San Francisco that uses computer simulation and modeling to design thermodynamically sustainable landscapes with low albedo surfaces and storm water retention, and that we calculate could save the city some billions of dollars in energy and environmental costs. But that's not what you came here this morning to hear about. So let me get on to the actual topic of my talk and I'll tell you a little bit at first about how I'm structuring the talk. The Apollo spacesuit, that is to say this object, was made of 21 different layers of fabric each with a separate function, each hand stitched by women taken from the bra and girdle assembly lines at the Playtex Corporation. And the talk today will be assembled much like the suit itself in 21 different layers or anecdotes dealing with different topics that add up to make a comprehensive and robust picture of what this object was and why it was the way it was. The fundamental question of course is why was this spacesuit soft? This is especially, this is not just a rhetorical question in fact for most of the 1960's it was assumed automatically that the clothing that protected astronauts on the surface of the moon would be made of hard, interlocking layers of fiberglass and aluminum and would resemble very much the spacecraft and larger infrastructures of the vast Apollo enterprise. And in fact as I said this turned out not to be the case. The spacesuit that was successfully launched onto the moon was this 21 layered soft, almost couture sewn assemblage. This fundamental question is the question I'll try and answer a little bit in the talk and which the book of course goes into at much greater length. [pause] So before we start talking about spacesuits we need to really understand what space is. There's a couple of things that make space really interesting in this context. By definition space it turns out is the environment which we cannot go into without the help of technology. We are all familiar with the Montgolfier brothers' [inaudible] balloon ascension in the 18th century. But almost immediately a week later a much more powerful hydrogen balloon was sent up by a scientist named Jacques Alexandre César Charles and he went to about 18,000 feet in a hydrogen balloon in the 18th century and he complained of intense earaches, cold, bleeding from the nose and mouth, and he never flew in a balloon again; he was quite chastened. But this was the first intimation we had that this natural environment that our bodies are well acclimated to didn't extend infinitely and in fact was very limited. This is a slide from a 19th century balloon expedition in which the aeronauts found themselves paralyzed by lack of oxygen. It's a lesson that we didn't, that we kept on learning well into the 20th century. This is Captain Hawthorne C. Gray who went up to 4,000 feet in a open balloon gondola in 1927 to explore upper atmospheric effects for the Army. He of course did have oxygen equipment but that equipment failed and he was paralyzed by the effects of high altitude and came back to earth as a corpse. I can't help but reference you his citation for a posthumous distinguished flying cross which said, "No doubt his bravery exceeded his supply of oxygen." [laughter] But suffice to say that the older explorations of the early 20th century came up in fact with many different definitions of space. For astronomers space starts at about five million feet of altitude where the atmosphere no longer distorts at all star light; for aviators space came to begin at about 250,000 feet above the earth where air no longer supports winged flight; for rocket engineers space begins at 100,000 feet; but for doctors, for the physicians of the human body, space begins at the lowest definition of all, about 15,000 feet where an ordinary human who's not acclimated needs oxygen in order to survive. [pause] So when we look at the beginning of the 20th century one thing is very important to understand and that is the newness of all the new looks that came to define the cultural and technological world in which we came to exist after the Second World War. The first of these new looks and the most famous was of course to do with fashion; it was the new look of Christian Dior a phrase coined by the fashion editor Carmel Snow editor of Harper's Bazaar. It was interesting to this story for a couple of reasons: one it was the first fashion, that is to say, the first fashion design that was promulgated almost exclusively by media. It was in the words of Dior, "A bloodless but inky revolution." It didn't happen so much on the body as in all the different newspapers and media outlets in which it took place. The second important point of relevance with the current story is it was also a business and management revolution. Dior was the first fashion designer to invent the modern couture system with advice from Stanley Marcus, the proprietor of Neiman Marcus. He turned fashion into a massive business, a massive organizational enterprise as well as a couture assembly. And the last point of relevance with our story is that undergirding all of these new looks especially in fashion in the post-war era was this distinctive devise the girdle which shaped and gave architecture to women's bodies in a way that wasn't necessarily comfortable but lined up with the visual and aesthetics of the era. [pause] So from the new look in fashion we come to a different new look: what was called the new look in defense planning. It was literally so called by Admiral Arthur Radford who was chair of Eisenhower's Joint Chiefs of Staff. And the new look in defense planning is something that's very important to understand in the history of the space race and indeed in the history of 20th century itself. It had to do with the fact that Eisenhower when he came into office was burdened with the Korean War, with many more of these ground wars or proxy wars of the Cold War on offer. And he convened his National Security Council to think deeply about the future of American defense and American defense spending, and he made a crucial, fateful decision that instead of fighting the Cold War through ground battles as was the case in Korea he directed that the Cold War would be fought instead through technology, through developing better and more threatening nuclear technologies that would establish this tense stalemate that defined the Cold War era. Now of course he would warn against the effects of the vast military industrial complex that was the main product of that in the last speech he gave in the Presidency. But this new look, this is the new look of the bikini tests soon gave way to this new look. To the attempts to make the highest tech weapon that had heretofore been assembled which is the intercontinental ballistic missile. And the intercontinental ballistic missile was first designed by a single company as had every single weapon that the American defense establishment had constructed up to that point. That company was Convair and the results of their attempts to design the first American ICBM was disastrous, the things just kept blowing up and they blew up for all kinds of reasons that could not possibly be anticipated. These were the most complex mechanisms ever assembled by man and they had all kinds of crazy problems which would not surprise any engineer. The gyroscope in the guidance system happened to resonate at the same frequency as the turbo fans and the rocket propulsion device. All these things which couldn't be anticipated before the launch and which led to a series of cascading catastrophic failures when these complicated mechanisms were tested. In response to this came yet another new look: the invention from whole cloth of something called systems engineering which we're so used to by now that we take for granted but which itself was a substantial and major innovation of the Cold War. Systems engineering was invented by the people on the covers of Time Magazine here: Bernard Schriever and Dean Wooldridge and Simon Ramo, who founded what would later become TRW. And systems engineering was a system of mathematical, cybernetically inflected virtual relationships that were designed in the informational centers of these design efforts, control rooms they were called, in which the organizational structure of a bunch of people designing something was given explicitly to mirror the physical structure of the thing that they were designing: inputs and outputs, black boxes, and in order to be able to start to master the complexity of these vast industrial enterprises. Interestingly enough of course it was this vast mechanism, this military industrial complex that Eisenhower warned us of that came to be repurposed into the civilian, ostensibly civilian National Air and Space Administration. All the rockets on which American astronauts were launched except for the Saturn V were repurposed nuclear missiles. Dwight Eisenhower, in as far as I can figure out his only direct design decision that he ever made while President, directed very particularly the vast complicated architecture of these ICBM's all made by, each part made by different companies: North American Raytheon, etcetera would all be whitewashed into a single color and painted only USA so as to give the illusion of a unitary effort to what was in fact a vastly networked enterprise. [pause] So what about suits? [pause] [laughter] Well the first ever pressure suit, that is a piece of clothing designed to allow a human being to exist for long periods at a very high altitude, was also not incidentally the first one to appear in film or television. The suit worn here, the suit on the left hand side is a mock up made by the Columbia Pictures scene shop, but the suit on the right is a real pressure suit and it's worn by, making a cameo appearance in this film called Air Hawks from 1931, by an aviator by the name of Wiley Post. Wiley Post was one of a pioneering generation of barn storming pilots who attempted to outdo each other setting records in order to both compete with each other, but also set the groundwork for what would later become the civilian aviation industry. Wiley Post bought his first flying lessons with the money that came from a settlement from a mining accident where he lost his right eye, but he got a bunch of money from it and he taught himself to be a pilot and he became this astonishing one-eyed pilot who set the first, was the first person in fact to fly all the way around the world non-stop landing of course to refuel, thus beating the record set by the Graf Zeppelin, the giant inflatable, that had done the same in three weeks by about 14 days. In an attempt to fly higher and faster, Wiley Post was also the first to discover the jet stream, this massive superfast stream of air that goes across the country from West to East. And trying to set an aviation record by flying into the jet stream and using its power he encountered all the physiological difficulties of aviation encountered by the first balloon explorers of the upper reaches of the atmosphere. But he had a thought that was entirely original. When trying to set these aviation records he decided it would be too cumbersome to try and pressurize the cabin of his aircraft, the technology to do that in a way that the aircraft could lift and move didn't exist at the time, but he could make a pressure vessel the shape of his own body. He called up the B.F. Goodrich Company and asked them to make quite literally in his own words, "A tire in the shape of a man." A rubber device in which he could move very slowly and primitively like a basketball inflated pressure vessel wants to be very stiff. And in this suit he started towards setting the most astonishing aviation records for fast times across the country that would ever be set in the early part of the 20th century. Unfortunately Wiley Post died in a plane crash with Will Rogers who he was piloting around Alaska to go fishing and the record was never set. But the research that went into the making of his suit lay dormant until it was picked up much later in our story. [pause] In contrast to the pressure vessel made for Wiley Post this device that would bring an earthly, a low altitude atmosphere up into high altitude to allow a human being to exist, the first proposal for how men would walk on the moon was the opposite. It was invented by these two fellows. Their names are Manfred Clynes and Nathan Kline and at the time of this photograph and at the time of their invention they worked at this place: a 10,000 patient mental hospital on the outskirts of New York City. At that mental hospital Nathan Kline, the chap on the right here, was in fact the first physician in the United States to discover both the first anti-psychotic drug fighting schizophrenia and the first MAOI inhibitor which was the first major drug against depression. And as a direct result of Kline's discovery, the early part of the post-war era saw the vast deinstitutionalization of previously intractable mental patients and thus gave the two, Nathan Kline was a doctor and Manfred Clynes was actually an analog computer programmer who worked with him, the sense that if the physiology of the brain could be so readily controlled with drugs in these revolutionary, what was called the new look in psychiatry at the time, could be accomplished then why not the entire remaking of the human body to travel into space? To describe this concept which the two presented to the Air Force in 1958 they invented a new word: the word is cyborg, cybernetic organism, a human body controlled and manipulated by the insertion of various chemical and mechanical mechanisms. And for several years in the late 50's and early 1960's this was assumed to be a viable and indeed most attractive option for how to get human beings to operate in space. United Aircraft was commissioned to produce a vast study of how this thing might be accomplished and it was only when various other exigencies of the space race, which I'll talk about in a moment, came into place that the concept was abandoned. [pause] To talk about a very different kind of body it's about time that I presented to you the history of this particular company: the Playtex Bra and Girdle Company that was in the end to create the clothing worn on the surface of the moon. In describing his new look Christian Dior himself had said, "Without foundations there can be no fashion." And these foundations, the most popular and successful foundation garments of the post-war era, were made by the company Playtex. Playtex had been founded by a chap named Abram Spanel from Rochester, New York who had made his first fortune selling rubber impregnated garment storage bags that could be vacuumed out with the new vacuum cleaners that were being popular. He turned this fortune into another business making diaper covers for babies from which the name Playtex came. And the reason he made diaper covers for babies is that latex had a habit at the time of splitting and so he couldn't make garments for adults because the garments might suddenly decide to dissolve at any moment. [laughter] But in the late 1930's Spanel figured out a way to make latex durable enough to make, replacing the fabric and whale bone corsets of the time with rubber girdles, what he called "the living girdle" since it was made from a living material. In the post-war era of course Playtex became vastly popular, vastly successful as a company. Its headquarters were in the Empire State Building. Spanel moved into Drumthwacket, the mansion that he would donate to become the New Jersey Governor's mansion. But during the Second World War the company almost went broke because it had no government contracts and latex was judged to be a protected material. So to safeguard the future of his company after the Second World War Spanel funded out of his own pocket a research division that could work on potential government applications of Playtex's technology. As chief executive of this research division Spanel appointed a man whose technical and engineering skills he respected enormously, that is to say his television repairman, a guy named Lenny Shepard who was to become the engineering head of the Apollo spacesuit project later on the 20th century. [pause] So what happened to derail the cyborg concept and to start to derail these military industrial utopian imaginings of how man might go into space and start to put enough pressure on the process that something really unexpected like the commissioning of Playtex could happen? What's happened of course is this: according to a statement released by the Soviet Union's TASS News Service on April 12, 1961, "After the successful completion of the planned investigations and of the flight program the Soviet spaceship Vostok made a safe landing at the predetermined place. The pilot cosmonaut Major Gagarin made the following statement, 'I beg to report to the party, to the government, and to Nikita Sergeyevich Khrushchev personally that the landing was normal, that I am feeling well, and have sustained no injuries or disturbances'." [pause] What the report failed to own up to was a fact that was in fact was covered up by the Soviet authorities until the 1980's which is that Gagarin did not land in his spacecraft at all. Russian spacecraft were sufficiently, the geopolitics of the time meant that Russian, Soviet spacecraft unlike American spacecrafts, could not land in the oceans controlled by American Navies but instead had to land in the vast plains of Kazakhstan in Siberia. The retro rockets that were designed to slow these capsules enough so that they would not produce a giant crater in the flat plains of Siberia were judged to be sufficiently unreliable at the time of Gagarin's landing that he in fact ejected from his capsule in the stratosphere and landed separately only in his spacesuit. And in fact those famous letters CCCP on his helmet were painted just minutes before launch when an engineer realized that because he was going to land only in a parachute and a spacecraft he could be mistaken for an American spy plane pilot unless his uniform contained an identifying marking. [laughter] [pause] Now the person who really had to respond to the perceived threat of the Gargarin launch was John F. Kennedy. And John F. Kennedy plays a distinctive and really fascinating role in this story especially around considering the fragility of the human body and how it must be protected in space. John F. Kennedy changed his shirt five times a day, he changed his suit up to two times a day, and he was uniquely conscious of image and the presentation of the body. This was in fact because he was enormously sick for his entire life. He had been pronounced dead in 1947 and resuscitated because of problems with his adrenal disease, Addison's Disease, for which he had pellets of time released medicine implanted in his thighs every six months for the rest of his life. He walked most of the time with crutches when he was outside of the public view and he had injections of Novocain put deep into his back up to three times weekly by a doctor throughout his White House years. In fact there was a betting pool in the Secret Service as to whether he would spend most of a second term in a wheelchair. Perhaps because of his need to constantly mask his illness and present his own body [clears throat] as a crisp, mobile, athletic figure, Kennedy was also uniquely able to understand the power of the new communication media of his own time, of television. [pause] When Gagarin was launched and made such an incredible impression on the media of his age, Kennedy demanded immediately of Lyndon Johnson, who is the titular head of the U.S. space efforts, as to whether there was any particular effort that the U.S. could make in space that would promise results by the end of the decade and results which could especially be televised. [pause] Johnson reported back that it would be possible if vast investments were made to land an American on the surface of the moon and return him to the earth. Only three weeks after Gagarin's launch this policy was enacted by an act of Congress and funds were commissioned that were by 1966 would amount to 5% of the entire U.S. federal budget. Thus any conception of American space exploration in the 1960's as being a slow, expanded, engineering effort in which things were prototyped and slowly worked out over time is completely false. This was a completely crash effort in which no expense was spared and in which only efficiency and effectiveness of function was the defining criteria. [pause] In the early 1960's it was popularly understood that American astronauts were going to have to be paragons of physical function. We've all seen The Right Stuff where they're tested and twirled and moved around. In fact this was not the case at all. [pause] The defining engineering characteristics of the human body that were to control the space race mostly shaped around the body of this man, John Paul Stapp, who operating a series of rocket sleds in the Mirock Desert established the limits of human resistance to acceleration, to spin, using his own portly middle-aged physique. These limits were then engineered into the vast contractual web of relationships that would control the space race. [pause] What in the end though scotched the attempts by NASA to display their astronauts as paragons of physical form was the fact that it turned out as tested by Randall Lovelace, a subcontractor to the Aerospace School of Medicine in San Antonio, women could it turns out pass most of the acceleration and twirling tests, etcetera far better than men which immediately led to a whole separate mythology, that of a qualification as a test pilot for being an astronaut from which women were, of course by nature, excluded. [pause] So what were spacesuits? The truth of the identity of especially the early spacesuits of the American space program, the Mercury and Gemini suits which only as we should remember only were used four or five years before the Apollo suit is shown up by this image in which Alan Shepard's Mercury suit bleeds Army green from underneath the silver coating. The silver coating was in fact simply a sprayed on finish to give a space age look to a military high altitude pressure suit built by B.F. Goodrich based on their expertise with Wiley Post and used by Mercury astronauts. Now most of the pressure suits of the mid-century era were like this one. They were what's called partial pressure suits that exerted mechanical pressure on the body to avoid all the physiological effects of altitude. They used these inflated tubes on the side to squeeze that form fitting, tight cloth around the body. Full pressure suits were by contrast cumbersome and bulky. But substantial innovation did come in the 40s and 50s when the same engineer who had outfitted Wiley Post in the 1930's for B.F. Goodrich watched a bug called a tomato worm crawl around his garden. And like any if you can visualize the caterpillar, the caterpillar has these kind of banded bubbles around it that allow the pressure within the organism to remain constant as it moves and articulates its body in order to move around a leaf. And so these kind of ribs were used and became the popular image of spacesuits as seen here in Herge's Explorers on the Moon which was written in 1951. The later public image of spacesuits of course became of these shiny suits. The first shiny suit was made for the X-15 high altitude research program. And the reason it was silver was very simply because the company that made the suit, David Clark Company, had been really excited in about 1956 to get its suit on the cover of Collier's, which was like getting on Good Morning America or something like that today and they'd been bumped at the last minute because they were told by the editors of Collier's that the suit did not look spacey enough. [laughter] And so immediately they revised the suit to be coated with this silver lame fabric and they claimed, as in this photo here of test pilot Scott Crossfield, that this was to resist the thermal rigors of space but in fact this was not the case at all. And in fact early Gemini astronauts who still had silver suits found that when they got out into space the silver coating was the least functional thing of all because it dazzles you with the unprotected rays of the sun as they reflected off your own clothing. So for the first American EVA's as with here with Ed White the spacesuits became white instead of silver with a commensurate effect on science fiction of course as Buck Rogers in the middle of the 1960's stopped wearing silver and started wearing white on American television. [pause] But the spacesuits themselves for Gemini were not much better than the tight, constricting suit worn by Wiley Post in the 1930's. This is a picture of Gene Cernan after his Gemini EVA and if he looks completely exhausted it's because he is. When he got to the ground, the suit technicians after his splash down removed about a liter of water from each leg of his spacesuit of his own sweat. He lost all 10 fingernails from clenching the tightly inflated rubber gloves of his suit. And against this background the suits of the Mercury and Gemini efforts were judged completely inappropriate for the massive and essential extravehicular activity of the lunar launch. Now whoever's phone that was I have a rule in my lectures at Berkeley that if a phone goes off I get to answer it, but I won't impose that rule here. [laughter] >>male voice: [unintelligible] >>Nicholas de Monchaux: [laughs] So, now of course, as they'd sought to design these pressure suits NASA engineers were getting quite nervous about this prospect of doing something they'd never done before which is to say landing something on the moon. And the very nature of this enterprise, a vast, expensive, truly important engineering endeavor designed to do something that would never be done until the first time it was done, meant that Apollo's, that one of the other fundamental technologies that is the legacy of Apollo today is the technology of simulation itself. That is to say of, and specifically of digital simulation, of trying to do things before you have to do them. [pause] Simulation technologies and flight simulation was first invented in the 1930's by the Air Force in order to train pilots in foul weather flying without actually having them go up in bad weather. The first simulator company, The Link Company, was an organ company not coincidentally because all these simulators used pneumatic tubes to provide a kind of analog computing model of simulation. And interestingly enough also in this context the very first digital computer with magnetic stored memory, the World Wind computer, was itself originally designed to be a flight simulator to allow the Air Force to test out aircraft before they had been actually designed. This project grew far outside of this origins to become for a stored program computer that you can see over in the Computer Museum. Interesting enough its main simulation technology was in the end used to do was to do the very first [clears throat] electronic map projection for the Air Force's early warning defense systems also in the 1950's. [pause] But I digress. Each space mission: Mercury, here Gemini, and here Apollo had commensurately massively larger and massively more complicated simulation devices. I don't know if you can see but that's a little model of the, well full scale model, of the Apollo command module here with these vast architectures of simulator lenses around it. The glass in this simulator alone weighed more than the actual Apollo capsule. In fact highly sophisticated techniques of projection were deployed to give a pseudo-three dimensional aspect to the pictures outside the window. When you moved your head the pictures themselves would simulate parallax and move. But the complicated analog computing of these, but when it came to simulating the Apollo mission soon gave way to this: the very first digital simulation; a program which could store 256 edges and polygons that was used by each Apollo astronaut to simulate over and over again the process of landing on the moon with the lunar lander. [pause] In 1962, NASA had the task of designing and making a suit that could not only allow a man to be outside in space but allow him to walk around, to do work, to fix his spaceship if need be, and they had no idea how this would be done. They did what any good governmental organization does which was put out an RFP and winning suit by far was this suit, the SPD 143 named for the, the SPD stood for the very same specialty products division that had been set up by Spanel at Playtex to do government research. And the great innovation of the suit was these rubber pieces here which combined the tomato worm bellows that had been invented for the Tintin suits with the sophisticated assemblage, internal assemblage of nylon tricot, a fabric used for bras that allowed these convolutes as they were called to both be flexible and also under an enormously high pressure. These convolutes formed the joints of the suit and formed the basis of the suit's success. But Playtex at the time was a small company, a company associated with women's underwear, and you can just imagine how the same NASA which had so quickly scotched even the idea of women being involved in the space program, you can guess how excited they were to have Playtex as their main subcontractor for the suit. So instead of hiring Playtex they made Playtex into a subcontractor to a large company, Hamilton Standard, a division of United Aircraft, that they judged to have the best organizational skills and paper engineering skills to make the process work. [pause] But this was a shotgun marriage -- [laughter] that was singularly unsuccessful. The cultures of the two companies were enormously different not only was the main engineer of Apollo, Lenny Shepard a television repairman, his main lieutenant George Durney was a former sewing machine salesman. In fact, both NASA and Hamilton Standard were accused of with derision calling these guys, saying that these guys were not qualified to design spacesuits because they had only graduated from the school of hard knocks. [laughter] Instead within Playtex the phrase hard knockser then came to be a badge of honor for people who understood the empirical way of working with the body sometimes it at the expense of paper efficiencies. The whole prospect came to a head in 1965 when ILC was removed for a whole variety of reasons, some cultural, some engineering related, from the spacesuit contract, but successfully argued its way back into a competition between an ILC suit, this suit made by Hamilton Standard and a suit made by the manufacturer of the Gemini company. When one of the other competing suits was going down a model of the lunar lander ladder the helmet blew off. When another suit was being tested on a simulated lunar surface the shoulders of the suit slowly expanded enough that the astronaut would not have been able to get back into the hatch of the lunar module and would have been stranded on the moon forever. [laughter] So there was actually indeed in the end very little competition. Playtex by far had the best suit and they were hired as the prime contractor for the Apollo spacesuit from 1965 onward supplying every suit that walked on the surface of the moon. When in 1967 their position was again threatened, in this case by another set of suits made by a company called Litton Industries, they sent with a modified version of their original suit called the A7LB, this film of a fully pressurized, fully suited suit technician playing that most masculine of games football on the Dover, Delaware football field. They were victorious and they made the rest of the suits for Apollo. [pause] So how was the suit actually made? Well it's mostly made by hand and it was mostly made by women taken from the bra and girdle assembly lines of the rest of the Playtex company who had to sew to one-sixty-fourth of an inch tolerance 21 layers of thin, gossamer thin fabric, each slightly larger to the next, it was like a giant Russian doll, all without the aids of any pins or fasteners that could potentially puncture the suit if they were left in this massive assemblage. They did it on Singer sewing machines. The only modification was one of them was given a very long arm as you can see to allow the whole suit to be moved around underneath it and sewn together. [pause] Drawings which as architects and engineers were used to creating objects, were used to drawing things before we actually make them were only produced after the fact. They were a contractual obligation that ILC had to NASA and the suits were slowly taken apart and enumerated by hand in order for this contractual obligations to be met. One of Playtex's biggest arguments with NASA was over the fact that within this larger systems engineering hierarchy anytime an object was modified to be different from any other object it had to have a separate serial number. This meant that when it came to fitting the bodies of the astronauts NASA's proposal was to have every single part of every single astronaut's suit, these were all custom fit, have a different serial number which ILC said was ridiculous. They wanted to instead use just the designations small, medium, and large. [laughter] ILC was in the end victorious and all the suit elements were sized small, medium, and large except for the urinary collection device which after an incident, I kid you not with the first astronaut fitted, was sized large, extra large, extra, extra large. [laughter] [pause] So this is a fascinating history but it was not at the time the public face of spacesuit design. At the time the public face of spacesuit design focused on suits that came from this one. This was a suit made by Litton Industries, another big engineering conglomerate at the time. It was originally made to allow components of vacuum tubes to be tested under electrical load inside a vacuum chamber by a technician suited in this hard, heavy suit. But as you can see in the late 1950's when space travel was on the rise culturally, post Sputnik, and vacuum tubes were being replaced by transistors, Litton quickly repurposed this effort into making spacesuits leading to this press release by NASA titled, "Nothing New Under Ye Oldie Sun" of 1959 which trumpeted this hard prototype aluminum suit as the iconic image of space travel. And these kinds of suits which reduced human, the vast mobility of the 37 degrees of freedom to the human body to a system of engineered joints and swivels, etcetera were the suits that most preoccupied spacesuit designers at the time. These suits were labeled RX because the main suit technician of NASA, Joe Kosmo, called them the "prescription for suit design." And they were also beloved of the military who commissioned for their own space station under planning at the time this suit which would have lots of different modules to fit different parts of the body and actually would have a rocket pack to allow quick evacuation from the capsule if necessary. The suits were very beautiful but they were never to actually fly on the moon. But they remained, interestingly enough, the public face of space travel as here in the 1970 American Pavilion of the Osaka World's Fair where the last prospect facing the audience was these hard, beautiful suits against a prospect of the moon. [pause] Of course at the time a much more compelling picture was being made, was being promulgated which was this picture, a picture of Neil Armstrong on the surface of the moon. What's particularly interesting about this picture, again in the context of relating this to our current historical moment, is as least two things. One that CBS, which more than 70% of Americans watched the lunar landing on, invested massively in its own simulations inventing such things as green screen technology for the purposes of effectively communicating what was going on with the lunar effort. This was a rubber lunar landscape that rolled -- [laughter] underneath the superimposed lander to give a sense of what was going on. This is Walter Cronkite sitting at the set that was designed for it. The set was called Hal 10,000 because it was actually designed by the same set designer, Douglas Trumbull, who had worked on 2001. And not incidentally the producer of this vast non-linear experiment in television broadcasting was this fellow, Robert Wussler, who would become with Ted Turner the founder of CNN. [pause] Now the other component, I'm gonna talk especially to this audience about the main other manufacturer of beautiful hard suits, in fact those most beloved by designers and engineers which were invented just hundreds of yards from here at the NASA Ames Research Center. These suits called the AX series of suits were called by the noted architectural critic and urbanist, Michael Sorkin, some of the most beautiful objects ever made by man. Like the Litton RX suits with which their engineering was related they reduced the movements of the human body to these elegant conic surfaces and Teflon lined sliding bearings. [pause] One of the reasons that I ended up writing my book was precisely because it was only these suits that had ever been written about by designers. They're kind of balletic movements and reduction of the body to a single set of variables. [pause] The question of variables is particularly interesting. If we were to trace the architectural legacy of Apollo one component is of course the suit. But another component is these kinds of spaces. This is the first control space made for the North American Air Defense Command, immortalized in War Games if you remember. This is the second. And this was the proposal for the space that was fundamentally based on it that was to be constructed in Houston for the manned space flight center, a space that we now know as Mission Control. In Mission Control all the variables of space flight, all the vast amount of information were all brought into one single architectural space and all the decisions incumbent upon this vast infrastructure were also projected from that space. In fact this vast web of control and connection only broke down in the Apollo program two times. The first, of course, was Apollo 13 in which again an unexpected, catastrophic failure beset the Apollo capsule leading to one of the world's most immortal hacks of a air filter from a lunar module being adapted with of course Duct tape to that of the command module. But I talk about it here not so much because of this hack, which I of course very much appreciate, but because at the same time as they built this the astronauts who had been, were it's safe to say a little frustrated with the whole enterprise of Apollo at this point, also were the first Apollo astronauts to disconnect all the biomedical needs which were otherwise plugged directly into this output of data. And they felt the need during this crisis to in fact divorce themselves, at least divorce at the most intimate level from this larger mechanism of control. The other major breakdown was in a follow on from the Apollo, the Apollo Application Project as it was known or Skylab in which the third crew of Skylab, whose every action was controlled by a teleprinted instructions faxed from the earth every morning, felt the need in the third week of their extended mission to, as a Harvard Business School study would later call it, "go on strike in space" and turn off all communication with the ground and do something which will be particularly understandable to a Google audience, which is just look at the earth. [pause] Interestingly enough they all became committed environmentalists and devoted their report of their mission to Congress to an extended essay on the effects of human technology on the environment. [pause] This is particularly relevant because the other major architectural application of Apollo was announced by Hubert Humphrey in 1968 with the following words: "Precisely the same techniques that are going to put our man on the moon," he was speaking in 1968, "are going to be the techniques that will clean up our cities." Unlike today where we're used to hearing a comparison of difficulty with putting on a man on the moon with any technological endeavor, if we can do this put a man on the moon surely my iPhone can work in downtown San Francisco. [laughter] But this was not the case. In fact Hubert Humphrey was saying that precisely the techniques and even precisely the personnel that put an American on the surface of the moon were going to solve the problems of American cities. Starting in 1962, NASA and what was to become the Department of Housing and Urban Development had been working closely together and produced reports like this one which announced that "creating a safe, happy city is a greater challenge than a trip to the moon because housing is more complex than a rocket and the city is subject to more perturbations than the moon. It's ever changing problems nevertheless can be attacked in the same logical way that we've gone about exploring the universe." This lead to, for instance, that Apollo landing simulator being used to simulate a modernist proposal for downtown Los Angeles, the very first 3-D architectural rending ever made, and it lead, most interestingly, to the designer of this space craft a guy named Harold Finger. This is a nuclear propelled deep space propulsion craft that was designed by NASA and used as Kubrick as the basis for the spacecraft Discovery in 2001. Finger was by 1969 Director of Research and Development for the Department of Housing and Urban Development where he directed a vast digital enterprise called Operation Breakthrough that sought to remake American communities through electronic simulation and prefabricated designs. While they never found success on earth, one of the five pilot projects were built but they had terrible technical problems with things like pneumatic toilets which I won't go into because it's messy, but you can imagine. They did in the end find their ultimate expression in this study which was done by Ames, a study for a space station built using these Operation Breakthrough components to be positioned at Lagrange Point 5 between the earth and the moon and settled by persons from western industrialized nations and managed perfectly according to "principles from government and industry." [pause] The actual Apollo suit we should remember by contrast was a very different kind of object and is to this and to the beginning of the conclusion of this talk that I now turn. The spacesuit contained 21 layers of fabric; not one of those was invented from scratch. All were repurposed from applications on earth where a single quality that they had such as fire retardance or resistance to micrometeoroids or something like that was their primary use. They were mostly made by the DuPont Chemical Company which in fact had made most of these different kinds of materials as isomers or slight variations of a fundamental chemistry that underlied their business. And what we see if we look at the first Gemini suit, a later Gemini suit, and then the Apollo suit is not a kind of singular engineered from scratch solution but in fact a multiply adapted layered resilience solution that comes from adding one thing to another slowly over time. And this brings me to my conclusion [pause] which is to ask you to consider these two images. The first one of the astronaut at the very apogee of his expedition on the surface of the moon sustained only by this beautifully engineered what was called a PLSS or portable life support system that was made by Hamilton Standard in which the astronaut himself becomes simply a mechanical figure, another device in the kind of cybernetic loop. [pause] See that figure a bit more largely here. [pause] Contrasted with this image which was a mobility study of the ILC spacesuit made by the crew systems division of NASA in which an x-ray shows both the beautifully handcrafted convolutes of the ILC spacesuit but also of course the fabric of the human body itself. And it is the essential point of my book and of this talk that the spacesuit made by Playtex was successful not just because it did in the end manage to accommodate itself to that larger military industrial system, but also because it was in a very important and fundamental way different from that system, and in a way that made it resemble nothing more than the actual body itself it protected, the epidermal logic if you will of our own multiply resilient, multiply adapted machine of a body. [pause] This other image points us a bit further and it's a funny image, of course it's John Young in his silver Apollo spacesuit, but this image which I turned up in a folder in an archive in Houston is particularly, was never published because of course he's vamping, he's like being a bit stylish which is not the image of astronauts. But it is a really interesting image because of course it was very much about fashion and the word fashion here is a particularly interesting one. Because we should remember in the context of the way in which a spacesuit was made from a girdle was made from a tire, we should remember that to fashion means on the one hand to make something that is superficial and superficially useless, but on the order hand the verb to fashion means to make something out of something else, something it wasn't originally intended to do. I don't how many MacGyver fans are in the audience, but MacGyver was fashioning the whole time: making a bomb diffuser out of a paper clip, a parachute out of bubble gum and an umbrella. And making something out of something else something to which it's originally not originally intended is actually the underlying logic of this spacesuit and of much that amazes us in the world. [pause] The logic of the spacesuit and spaceman was fundamentally one of, in the end, conflict which we can see here. This is possibly my most favorite photograph of all of Apollo of Neil Armstrong safely back inside the lunar module after his EVA. And should see that he is not only elated but he's also exhausted. This system, this vast architecture of Apollo wrung every last ounce out of the astronauts because it was fundamentally at odds with what the body wanted to do. And the spacesuit was an object that not only mediated between the lunar vacuum and the body but it also mediated between this vast organizational system designed enterprise with its utopian vision of how things could be done and the real robust logic of the human body in all its energy and exhaustion. We might see here then a similarity between two of the most discordant elements I brought into this lecture: one is Dior's new look here seen above a map of Paris. This is Paris even before Houseman when it was only a kind of medieval fashioned grain and here Alan Bean in front of the blue marble of the earth. And it's of course on the blue marble that I have to end, but I want to say a couple of things about this image which we all know really well and which your company has done so much to popularize as a modern day interface. But this is the blue marble, the whole earth as we know it and I show it to you in its original orientation because of course the capsule harbors its own micro frame of reference and happened to be inverted from that of the earth when the photograph was taken and NASA immediately flipped it around for the press release. But I think it's much more interesting this way. I also want to introduce you through the mechanism of that illusion of the images orientation. As an Australian of course I'm intimately contest the northness of all maps, [laughter] but also because this image is also a bit of an illusion. The earth is huge. This massive sphere weighs six, six sextillion tons. But the actual habitable atmosphere is just like the spacesuit itself fragile tissue around the outside. And especially in a moment where we're having discussed broadly that we can or should re-engineer the earth itself to technologize our way out of climate change, the lessons of technology and nature in their most extreme moments as in the Playtex spacesuit might be particularly relevant. [pause] Twenty-five years after walking on the surface of the moon Neil Armstrong wrote his own letter of appreciation to the Apollo suit makers. [pause] "The suit," Armstrong wrote, "turned out to be one of the most widely photographed spacecrafts or objects in history. This was no doubt due to the fact that it was so photogenic. Its true beauty, however," he expounds, "was that it worked. It was tough, reliable, and almost cuddly." [laughter] [pause] The last and possibly best argument for the special affinity between the nature of the bodies of the Apollo astronauts and this object which protected them is not a matter of storytelling so much as history, which is to say the continued attention of the Apollo astronauts to their spacesuits to the exclusion of all other artifacts of the space age. When they come to Washington Apollo's elite alumni do visit the Smithsonian but they don't go to the vast cathedral of the Air and Space Museum on the Mall instead they go to a small storage complex, in I kid you not Suitland, Maryland, where the remaining Apollo spacesuits are stored. They want to see always if their suits are being looked after and taken care of as the living material of the latex continues to change and transform. [pause] They regard the suits fundamentally as part of their own selves. [pause] So, in some ways then, we can look at the suit as part of all of ourselves and look at the suit as a quintessential part of this most heroic of narratives as a place holder for all of our own bodies in the endless architecture of space. [pause] So thank you very much. [applause] [pause] I'd be delighted to take questions if anyone has any. [pause] >>male #1: You contrasted the methodologies of the corporate cultures between the NASA -- >>Nicholas de Monchaux: Yeah. >>male #1: contractor system and the Playtex company's school of hard knocks. >>Nicholas de Monchaux: Yeah. >>male #1: How far would you push that difference? Were they just different cultures or were they really a contrast between the systemic method of invention and development versus the sort of anarchy kind of -- >>Nicholas de Monchaux: Yeah. >>male #1: individuals? How far would you -- >>Nicholas de Monchaux: It was a massive conflict and it was not, it was a problematic conflict too because Playtex had a huge difficulty with all the reporting mechanisms, the reliability indices, everything that needed to be part of something like Apollo. And I wouldn't single out any one contract in particular but the whole history of the kind of military industrial spacesuit design is full of things like for instance a double bladder. It looks on paper like the most, like it's gonna be the best solution because you have, all of a sudden you have nine nines reliability because the change of two bladders breaking is so much less than one bladder breaking. But then you also reduce the astronaut to total immobility. And the Soviets did this with their first EVA spacesuit that Leonov wore when he became the first man to walk out in space protected only by a spacesuit. And the spacesuit became, this double-aired spacesuit became so immobile that in the end he needed to let air out of it by hand in order to make his way back into the capsule. But the Ames suits and the Litton suits, there is this, as an architect I design environments for people all the time and there's always a difference between the logic of how something works on paper, the logic how an office building is supposed to make you all work and how the office actually works, and how a power plant actually works and what actually happens. And there's always this difference and we're always in some ways designing for people, designing for human environments is always a process of managing this gap. But it was particularly because it was in the nature of the space race that the logic, this seemingly invincible systems logic that had made these incredible objects in terms of ICBM's was a logic which had been developed only in a kind of closed world of these technological devices in which it worked very well but not that had a fundamental difficulty when it came to human environments. And that's why I'm so interested also in all the urban proposals that came out of the space race and in their problems and difficulties which I see as all the same piece with the problems and difficulties that the same companies had designing for the human body. That make sense? >>male #1: Um-hum. [pause] >>male #2: So when you speak about the differences in culture -- >>Nicholas de Monchaux: Yeah. >>male #2: in these two companies I mean we're talking about the 60s. >>Nicholas de Monchaux: Yeah. >>male #2: I mean for your own experience can you tell is there similar tensions in today's companies? I mean is there -- >>Nicholas de Monchaux: Well I mean I have -- >>male #2: Are there lessons that were learned -- >>Nicholas de Monchaux: Yeah. >>male #2: and are actually like have been applied? >>Nicholas de Monchaux: Well, I think it's really interesting in the context of to be talking about this here in Silicon Valley because of course every Silicon Valley company whether it's HP or Apple or Google starts with a hack in a garage right? That's the founding mythology. And so you have I think especially embedded in the DNA of every technology company is a conflict between these enterprises. At some level it can't stay the same as things change from being a hack in a garage to being a massive company with all kinds of issues of liability and accountability, etcetera, etcetera. And it can seem though sometimes in managing this conflict like the kind of, that you can draw a diagram always and this is the problem that all of us has of designers is that we mistake a simulation; whether it's a diagram on a piece of paper or a complex fluid dynamic model, we mistake the kind of seeming legibility of something that tells us it will work for something that actually does work. And the reality of making things work is always a balance between the two. So to the extent that a company like Hamilton Standard succeeded it was in its own way through managing that conflict. ILC was particularly good at the practical, the kind of boots on the ground level of hacks and the kind working all this together and it was particularly bad at everything else. I mean you see that in the paperwork all through. It's not like in 1965 they suddenly learned how to interact with NASA. They had a terrible time. If you through the weekly memos and things like that they were always being abraded and censured and they hadn't adequately reported this and they hadn't adequately reported that. I don't mean necessarily even to idealize them as a company 'cause they had a lot of difficulty but they did one thing really, really well which was understand on a very intimate scale how the human body really worked. And they also to their great credit did manage through appropriating personnel and systems from other military contractors to in the end make it all the way through Apollo and engage robustly with this larger military industrial system. [pause] Thank you for taking time out of your busy day everybody. I appreciate it. [applause]

Background

Born in Rockwood, Tennessee, Long attended elementary school in Petros, Tennessee and played football at Central High School in Wartburg, Tennessee. He joined the United States Marine Corps on January 12, 1950 and fought in the battle Chosin Reservoir (27 November to 13 December 1950).[7][8]

Long married Doris Witsberger on October 18, 1952, in Wheeling, West Virginia, the couple had three sons, Richard, Michael, and Gary.[1] The couple divorced in December 1988.

Career

While stationed at Marine Corps Base Camp Courtney in Okinawa, Japan from July 1957 to August 1958, he petitioned to study Isshinryu under Tatsuo Shimabuku in Chan (Kyan) Village. He was accepted on his third visit to Shimabuku's dojo,[9] and spent the next twelve months, dedicating eight hours per day to his training.[7] Long's promotions to 1st Dan (1958), 6th Dan (1958), 7th Dan (1960), and 8th Dan (1966) were awarded by Shimabuku,[9] his 9th (1981) and 10th (1988) degrees were awarded by the International Isshin-ryu Karate Association.[citation needed]

Long opened his first Dojo at Marine Corps Air Ground Combat Center in Twentynine Palms, California, where he taught until his discharge from the Marine Corps, in July 1959. Upon his return to East Tennessee, he established a dojo at the Marine Reserve Training Center.[1] In 1966, Long was appointed U.S. representative of the American-Okinawan Karate Association (AOKA).[9]

The rules for kata and kumite were adopted at the United States Karate Association's first World Karate Tournament in Chicago, Illinois in July 1963. Long proposed the majority the competition rules with John Keehan, Phil Koeppel, George Mattson, Anthony Mirakian, Roy Oshiro, Don Nagle, Ed Parker, Kim Reeves, Wendell Reeves, Jhoon Rhee, Mas Tsuruoka and Robert Trias also in the committee. The rules adopted from this meeting serve all United States karate tournaments, regardless of style.[1][3]

Returning to Okinawa in 1974, Long's plans for the International Isshin-ryu Karate Association (IIKA), gained the endorsement of Tatsuo Shimabuku before his passing in 1975. Upon Shimabuku's passing, Long became the IIKA legacy's patriarch and a senior Grandmaster of Isshin-ryu.[10][11]

In addition to teaching at his Knoxville, Tennessee dojo, Long published a series of books and instructional videotapes.[3] He was inducted into the Isshinryu Hall of Fame in 1981,[12] and World Karate Union Hall of Fame in 1997.[3]

Long retired from teaching in December 1995, but continued to represent Isshin-ryu Karate at public events for two more years. Long's dedication to Tatsuo Shimabuku and his Isshinryu style spanned 44 years.[13] In September 1998, Long was diagnosed with pancreatic cancer and was laid to rest on October 15, 1998, his final resting place is at the Oak Grove Cemetery in Rockwood, Tennessee.[3]

Legacy bestowal

Prior to Long's death, he confirmed his desire for Phil Little to inherit the Shimabuku-Long Isshinryu legacy. On September 23, 1998, Grandmaster Long bestowed the 10th degree rank of Jūdan, his personal Isshinryu Karate belongings and his vision of the creation of an umbrella group, the United States Isshinryu Karate Association, (U.S.I.K.A.), to Phil E. Little. In consultation with the World Head Of Family Sokeship Council, and in deference to surviving Don Nagle, Little elected to forgo displaying his 10th Degree ranking for the remainder of Nagle's lifetime (April 5, 1938 - August 23, 1999).[14]

Publications

Books

Harold G. Long and Allen Wheeler
  • The Dynamics of Isshin-Ryu Karate, National Paperback Books (1978) OCLC 4114823[15]
  • The dynamics of Isshinryu karate, book two, National Paperback Books (1979) OCLC 17734299[16]
  • The dynamics of Isshinryu karate, book three,National Paperback Books (1980) OCLC 14523128 ISBN 9780898260069
  • Counter-attack! : how to survive on the street as taught by the Isshinryu black belts, National Paperback Books (1983) OCLC 13347450
Others

Video and television

  • Co-produced an eight tape instructional video series, Isshin-Ryu Karate (1991)[3]
  • Co-produced an eight tape instructional video series, Isshinryu karate : the ultimate self-defense (1991–92) OCLC 54836921[3][19]
Vol. 1 -Basics, Seisan & Seiunchin Kata
Vol. 2 -Naihanchin, Wansu & Chinto Katas
Vol. 3 -Kusanku, Sunsu & Sanchin Katas
Vol. 4 -Tokumine Bo, Urashi Bo, Shishi Bo, Bo-Bo Kumite
Vol. 5 -Kusanku Sai, Chatan Yara Sai, Tuifa & Bo-Sai Kumite
Vol. 6 -Kumite Techniques
Vol. 7 -Basic Self-Defense Techniques
Vol. 8 -Basic Self-Defense for Women (1992) OCLC 30406982
  • Isshin-Ryu Hall of Fame Karate Tournament (1992)[5]

Events and milestones

Harold G. Long (honorifics)[3][5]
Year Activity Organization
1974 Founded International Isshin~Ryu Karate Association (IIKA)
1979 Founded Isshinryu Hall of Fame (1980 induction of founding Grandmaster Tatsuo Shimabuku)[12]
1981 Inducted Isshinryu Hall of Fame[12]
1991 Founded Isshin-Ryu Black Belt Society
1993 Inducted Knoxville Sports Hall of Fame, in Knoxville, Tennessee
1995 Membership Tao of the Fist Martial Arts Fraternity
1996 Membership World Head of Family Sokeship Council for Isshin-Ryu Karate
Golden Lifetime Achievement Award of Honor World Karate Union[20]
Master Instructor of the Year Award World Karate Union[20]
1997 Doctorate Degree conferred College of Martial Arts
1998 Golden Life Achievement Award World Head of Family Sokeship Council Hall of Fame
Martial Arts Pioneer Award World Head of Family Sokeship Council Hall of Fame
Inducted World Karate Union Hall of Fame
Inducted World Head of Family Sokeship Council Hall of Fame
Inducted Universal Martial Arts Hall of Fame
Living Legend Award World Head Of Family Sokeship Council

References

  1. ^ a b c d "Harold G. Long (Inducted in 1981)". The Isshinryu Hall Of Fame Inc. Archived from the original on 17 October 2015. Retrieved 17 October 2015.
  2. ^ "Our History". BUSHIDO DOJO JOELTON. Archived from the original on 16 October 2015. Retrieved 16 October 2015.
  3. ^ a b c d e f g h i j k "HAROLD G. LONG Isshin-Ryu Karate". USADOJO.COM. 1998-10-12. Archived from the original on 16 October 2015. Retrieved 16 October 2015.
  4. ^ Chris Thomas (July 1899). "Isshin-ryu Karate in America". Black Belt Magazine: 38–41. ISSN 0277-3066. Retrieved 19 January 2016.
  5. ^ a b c Little, Phil. "My Humble Tribute to Grandmaster Harold G. Long" (PDF). CombativeFlow.com. Archived from the original (PDF) on 18 October 2015. Retrieved 18 October 2015.
  6. ^ Little, Phil (2 December 1998). "UNITED STATES ISSHINRYU KARATE ASSOCIATION". trademarkia.com. USPTO. Archived from the original on 19 October 2015. Retrieved 19 October 2015. The USPTO has given the UNITED STATES ISSHINRYU KARATE ASSOCIATION trademark serial number of 75598005.
  7. ^ a b Frank, Bram (May 2013). WHFSC Grandmaster's Council: a compendium of the world's leading Grandmasters (First ed.). Lulu.com. p. 357. ISBN 9781300575672. Retrieved 17 October 2015.
  8. ^ "Karate donation honors Harold Long". Roane County News. 8 January 2016. Archived from the original on 29 January 2016. Retrieved 19 January 2016.
  9. ^ a b c Evseeff, David D. (1996). Isshinryu Karate-Do. One-Heart Pub. Co. ISBN 978-0965345200. Archived from the original on 17 October 2015. Retrieved 17 October 2015.
  10. ^ Dr. J.L. Aiello (1 June 1997). Heiho: Martial Arts Concepts & Strategy. Aiello Group. ISBN 978-1883702120. Retrieved 19 January 2016. HEIHO follows the vision of Grand Master Shimabuku & the tradition carried on by American Isshin Ryu Master Harold Long, recognized 10th Dan & current patriarch of the Isshin Ryu System.
  11. ^ a b c "Grandmaster Tatsuo Shimabuku A BRIEF LOOK AT THE HISTORY OF ISSHIN-RYU KARATE IN AMERICA". United States Isshinryu Karate Association. Archived from the original on 17 October 2015. Retrieved 17 October 2015.
  12. ^ a b c "The Isshinryu Hall Of Fame". Isshinryu Hall Of Fame. Archived from the original on 18 October 2015. Retrieved 18 October 2015.
  13. ^ "Isshin-ryu Legend Passes Away". Black Belt Magazine. Active Interest Media, Inc.: 94 February 1999. Retrieved 18 January 2016.
  14. ^ "Grandmaster Phil Little - Hanshi Ju-Dan Isshinryu Karate". Archived from the original on 18 October 2015. Retrieved 18 October 2015.
  15. ^ Harold Long; Allen Wheeler (1981). Dynamics of Isshinryu Karate. National Paperback Book Company. ISBN 9780898260021. Archived from the original on 18 October 2015. Retrieved 18 October 2015. (first published 1978)
  16. ^ Harold Long (December 1979). Dynamics of Isshinryu Karate Blue and Green Belt Book 2. National Paperback Books. ISBN 978-0898260045. Archived from the original on 18 October 2015. Retrieved 18 October 2015.
  17. ^ Harold Long; Allen Wheeler; Steve Condry (1 January 1981). Who's Who in Isshinryu Karate. National Paperback Books. ISBN 978-0898260076. Archived from the original on 18 October 2015. Retrieved 18 October 2015.
  18. ^ Harold Long (28 January 1997). Isshin-ryu karate: The ultimate fighting art. Isshin-Ryu Productions. ISBN 978-0965845908. Archived from the original on 18 October 2015. Retrieved 18 October 2015.
  19. ^ "Isshinryu Karate with Master Harold Long". Black Belt Magazine: 75. August 1975. Series includes historical footage of Master Shimabuku performing each Kata.
  20. ^ a b "WORLD KARATE UNION HALL OF FAME INDUCTEES". World Karate Union. 22 January 2009. Archived from the original on July 19, 2012. Retrieved 20 October 2015.

External links

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