The Impact of
Technology on
Marketing’s Value
Proposition
Editors
Donald P. Roy, Middle Tennessee State University
Carrie Trimble, Drury University
Mandeep Singh, Western Illinois University
2011 Annual Conference Proceedings
Published by
TABLE OF CONTENTS
Trivial Attributes In Service Context: Preliminary Findings
M. Deniz Dalman, Junhong Min, Madhav N. Segal .................................................................................. 1
Using Point of Sale (POS) Data to Deliver Customer Value in the Supermarket Industry Through Category
Management Practices
Michael R. Pepe, Michael S. Pepe .............................................................................................................. 2
Supply Chain Alliances: Exploring the Drivers of Performance Value and Buyer Satisfaction
Ursula Y. Sullivan ....................................................................................................................................... 3
A Generalized Model for Evaluating Supply Chain Delivery Performance
Maxim Bushuev, Alfred L. Guiffrida, Murali Shanker ............................................................................ 4
The Impact of Strategic Supplier Partnership and Information Quality on Supply Chain Flexibility and
Organizational Performance
Vivek Nagarajan, Katrina Savitskie, Sampathkumar Ranganathan, Sandipan Sen, Sudharani
Ravindran ................................................................................................................................................... 9
The Role of Cosmopolitanism in Consumer Choice Behavior
Irena Vida, Oliver Parts, Michelle B. Kunz............................................................................................... 10
Exploring the Impact of Self-Awareness on Consumer Brand Experiences
Matthew Stark, Raj Devasagayam............................................................................................................. 16
College Students’ Consumer Decision Making Process for Low-Involvement Products
Bela Florenthal, Jason Hoffmann .............................................................................................................. 22
The Role of Sales Management, Engagement of the Sales Process, Vendor Relations and Use of Technology Based
Selling Tools on Sales Performance
Shawn Green, Jeff Gardner ....................................................................................................................... 28
Computer Self-Efficacy: The Influence Of Technology On Salesperson Performance
Scott A. Anderson, William C. Johnson, Richard E. Plank, Steven R. Remington ................................. 32
The Role of Technology in Sales Support Structure
Aaron D. Arndt, Jason Harkins ................................................................................................................. 40
College Student Usage of Time Management Tools for the Completion of Class Projects: A Case Study in a
Professional Selling Course
Doris Shaw, Eileen Weisenbach Keller ...................................................................................................... 41
Marketing Career Speed Networking – A Classroom Event to Foster Career Awareness
Cheryl L. Buff, Suzanne O’Connor............................................................................................................ 46
Location, Location, Location: Student Performance and Perceptions of Prime Real Estate in Smaller Classes
Brian A. Vander Schee ............................................................................................................................... 47
Modeling Green Transportation Costs in an Integrated Supply Chain
Jay R. Brown, Alfred L. Guiffrida ............................................................................................................. 48
Marketing Management Association 2011 Proceedings
xv
COLLEGE STUDENTS’ CONSUMER DECISION
MAKING PROCESS
FOR LOW-INVOLVEMENT PRODUCTS
Bela Florenthal, William Paterson University
Jason Hoffmann, Butler University
______________________________________________________________________________
ABSTRACT
Heuristics of low involvement purchases of college students were examined in the context of fast food alternatives
and compared to studies of other product categories and segments. The insights gained in this study correspond well
to other studies on heuristics of low-involvement purchases. Managerial implications are provided.
______________________________________________________________________________
INTRODUCTION
Consumer decision-making process is a subject
that has been studied for decades in academia to attempt to uncover the processes that people use when
making a choice between various alternatives. It has
been studied by both marketers and psychologists and
initialally focused on the steps consumers use to evaluate complex decisions or those that require substantial cognitive effort. This research tended to focus on
compensatory or noncompensatory traditional models,
but others began to question if there were other ways
that consumers evaluated alternatives for repeat purchases (Hoyer 1984, p. 822). In addition, there has
been research done to explain the decision process as a
habit (Ji and Wood 2007, p. 261) and as a tradeoff between effort and value (Mandrik 1996, p. 301).
This study examines low-involvement decisionmaking process of college students at a Midwestern
University. Students were asked to evaluate their perceptions of pizza and complementary products through
qualitative and quantitative research methods. Their
low involvement heuristics were compared in terms of
frequency of use across product categories and brands.
These results were also compared to other studies using
different product categories and segments.
THEORETICAL FRAMEWORK
Various studies have been done to explain decisions that involve low involvement products. These
studies usually look at products that are purchased on a
regular basis where consumers carry with them prior
knowledge of the product and are influenced by the
past behaviors. According to Ji and Wood (2007),
“Purchases and consumption behaviors in daily life
often are repetitive and performed in customary places,
leading consumers to develop habits.” This fits well
Marketing Management Association 2011 Proceedings
with the consumption pattern of college students that
make repeat purchases of fast food products. The purchases of fast food products such as pizza on a college
campus are typically made in similar locations and
situations each time the decision arises (i.e. dorm
rooms, fraternity, and sorority houses). The research
by Ji and Wood (2007) supports this idea stating “participants bought fast food more frequently when they
had established a habit to do so and when they intended
to do so.” These habits formed by repeat purchases of
products helps to reduce the amount of time spent evaluating alternatives during the decision making process.
Hoyer (1984) explains low-involvement decisions
as an attempt “to make a satisfactory choice while minimizing cognitive effort.” This minimization of effort
is supported by habits formed and information gained
during prior purchase decisions of the same product. In
addition, with low-involvement products, such as pizza, the risk of making a bad decision is limited. Hoyer
examined the purchase of laundry detergent in a grocery store and recorded the amount of time it took the
person to choose a product. He asked the person for
the reasons involving making the choice. One hundred
and twenty people were observed and the results were
grouped into four main heuristics, price, performance,
affect, and normative, that people employ in their decision-making process. The choice heuristic forms a rule
of thumb consumers use to make very quick and effortless decisions when purchasing low involvement products (Hoyer 1984, p. 822). For example, by utilizing a
price tactic such as “the cheapest product”, consumers
minimize the effort required to evaluate alternatives on
multiple attributes. Hoyer (1984) explains that the
formation of these tactics occurs over an extended
evaluation period where the purchase is made often and
repeatedly. The main goal of Hoyer’s (1984) research
is to support the notion that consumers form the tactics
over time, use the tactic to minimize the effort involved
22
in making the decision, and then reformulate the tactic
with each subsequent purchase occasion. Our study
examines similar tactics as they relate to the low involvement fast food product category.
The research done by Hoyer (1984) on repeatpurchase products was replicated by Leong (1993) who
tested the simple choice tactics consumers used in Singapore during their decision making process. Leong’s
(1993) research tested if similar results could be obtained using a different low-involvement product in a
different culture. Once again, the data in the study
reflected a decision with minimal cognitive effort by
the consumer (Leong 1993, p. 193). In addition, the
study found that consumers were similar in their “limited amount of pre-purchase deliberation” in the U.S.
and Singapore (Leong 1993, p. 193). The result of the
study by Leong (1993) validates the work done by
Hoyer (1984). Both the Hoyer (1984) and Leong
(1993) studies indicate performance as the number one
choice tactic, followed by price.
Our
study
focused
on
three
tactics;
price/promotion, taste/performance, and normative
behavior. Our goal was to examine which of these
three tactics college students use more frequently when
making their fast food decisions, and then compare the
findings to Hoyer’s (1984) and Leong’s (1993) previous research.
Although this research supports a simple choice
tactic when evaluating low-involvement decisions,
Hoyer (1984) and Leong (1993) do not imply that the
information gathering process over time is a simple
one. Both studies have limitations when addressing the
ways people are influenced over time and how to deal
with those influences from a marketing perspective. In
addition, the research mainly deals with a single
attribute as the primary factor when making a decision.
Another approach is to view low involvement purchases as process of dual choice tactics. The first choice
tactic narrows the number of alternatives, and then the
second tactic is used to make the final decision. This
two stage process may explain better the low involvement decisions.
Dual stage decision-making process was suggested
by Ursic and Helgeson (1990). They argued that this
process can also be accomplished quickly, and therefore, limit the amount of cognitive effort required by
the consumer. Ursic and Helgeson (1990) state that the
“use of single-attribute, multiple-brand processing is
also fast, since only one attribute is used to reduce the
choice set.” Another interesting hypothesis that seems
to be supported by their research is that “an increase in
brands in the choice set will lead to more singleattribute brand elimination heuristics” (Ursic and Helgeson 1990, p. 69). That means that as the number of
brands increases, the consumer will employ more a
single-attribute elimination heuristic in order to de-
Marketing Management Association 2011 Proceedings
crease the alternatives in their consideration set in the
second stage. Also stated by Ursic and Helgeson
(1990), the greater the task complexity, the more accentuated the two stages of data processing are.
Overall, mostly the research on low-involvement
products focused on the way consumers decrease their
cognitive effort when evaluating alternatives during the
decision making process. The use of choice tactics is
central to consumers’ decision-making process but is
constantly re-evaluating with repeat purchase products.
The use of a stimulus such as coupon to divert consumers during low involvement decision can be indirectly explained by the price tactic where consumers
consider the “cheapest price” after they took into consideration the discount. Other promotions could tie into
performance or normative tactics depending on the
advertised content. However, the studies do not explicitly address the relationship between stimuli and
choice heuristics for low involvement products.
METHODOLOGY AND RESULTS
Data were gathered through both qualitative and
quantitative research methods from college students
and subject matter experts. In the qualitative stage, the
purpose was to assess whether the three choice tactics,
price/promotion, taste/performance, and normative
behavior, were mentioned often by the respondents.
The quantitative stage assessed (a) the relationship
between choices of fast food product category and
choice tactic and (b) the relationship between choice of
brand and choice of tactic. These results were compared to Hoyer (1984) and Leong (1993) findings.
Qualitative Stage
A sample of twenty college students and five subject matter experts participated in depth interviews.
Tables 1 and 2 present summaries of the themes
emerged from the depth interviews.
Student respondents most frequently indicated
(95%) that taste is important when making a fast food
purchasing decision. Price combined with coupon promotion was the second most frequently mentioned in
the interviews (65%). Delivery time (45%) and location (35%) were also mentioned as contributes to students’ fast food purchasing decisions. Expert responses
were also consistent with student responses in stating
that price (100%) and quality (80%) are contributing
factors in student purchases of fast food items. Delivery (80%) was also mentioned as central to students’
decisions. Some expert respondents believed that website (60%) and TV commercials (60%) contribute to
students’ decisions while students did not mention
these factors in the in-depth interviews. Normative
23
influence on the purchase was not mentioned by stu-
dents or experts in the in-depth interviews either.
TABLE 1. Themes Emerging in College Student Interviews (N=20)
Themes
%
Example
Quality/Taste of the pizza is an important
factor in student’s decision making
95
“The taste and quality of the pizza is a major factor
in choosing the pizza company, including elements
such as sauce, crust, toppings, and other products.”
Low price is seen as positive in student’s
minds
45
“Price was ultimately the largest deciding factor
when it came to deciding where to order.”
Coupons/Promotions are a good thing to
entice ordering from a particular pizza
company
20
“Consumers like to save money and are more likely
to order if they have a coupon.”
Service/Delivery time is important to
students
45
“The group indicated that a reasonable delivery time
would be about 25-30 minutes.”
Location/Convenience of the pizza place
is important
35
“Location would be a factor because there are other
pizza companies that are closer to campus.”
TABLE 2. Themes Emerging in Subject Matter Expert Interviews (N=5)
Themes
%
Example
Price or value for money is an important
purchasing decision/strategy/factor
100
“Price is the biggest purchasing decision factor for college
students.”
Quality/Taste is an important purchasing
decision/strategy/factor
80
“Other aspects of feedback deals with…how their pizza tastes
compared to other restaurants.”
Delivery is an important purchasing decision/strategy/factor
80
“Most customers see Domino’s as a delivery service first.”
Corporate Website/Internet is effective for
ordering/advertising
60
“The target population, generation Y, uses the internet; therefore, Domino’s uses the corporate website to attract the target
population.”
Television advertisements are important/good driver of purchases
Coupons/Print Advertisements are important/good driver of purchases
60
“Television and delivery advertisements are the most effective
outlets for promotion.”
“Free sub certificates handed out at the basketball game have
brought in a lot of students.”
40
Quantitative Stage
A survey was conducted to assess the relationship
between choice tactics and product/brand choices. Two
hundred and twenty six students were surveyed, about
43% lived off campus and about 50% were females.
Seniors represented about 37% of the sample while
other participants were almost equally distributed
across the three other years. Thus, the sample was well
representative of a typical student body with slightly
higher representation of seniors.
On a scale of 1 (very unlikely) to 5 (very likely),
students were significantly (p < .001) more likely to
order pizza (M = 4.5, S.D. = .84) than pasta (M = 3.8,
S.D = 1.20), sandwiches (M = 2.7, S.D = 1.38), wings
Marketing Management Association 2011 Proceedings
(M = 2.0, S.D = 1.22), or Chinese food (M = 2.8, S.D =
1.50). Also, pizza was ordered on average about 2.5
times a month (S.D. = 1.79), which indicates that it is a
repeat purchase item.
Four tactics were examined in the survey: promotions/deals, delivery speed, price, and taste. Price and
taste correspond to the two heuristics found in the literature, price and performance, where taste substitutes
performance in the context of fast food category. Promotion and delivery are two additional heuristics that
were not mentioned in the literature but emerged in the
qualitative analysis as important factors in the purchases fast food items.
When comparing the four heuristics in the pizza
category, price (M = 4.4, S.D. = .84) and taste (M =
24
4.4, S.D. = .78) heuristics were significantly (p < .001)
more important than speed of delivery (M = 4.4, S.D. =
.78) when making a purchase decision. There was no
significant difference (p > .10) between price and taste
heuristics. Promotions/deals (M = 4.1, S.D. = .99) heuristic was significantly (p < .01) more important than
speed of delivery heuristic but was significantly (p <
.001) less important than price and taste heuristics.
In addition, we correlated the importance of
each choice heuristic with the likelihood to order types
of fast food products and brands. This analysis can
indicate whether importance of choice heuristics
changes at the product and the brand levels. To be able
to compare our results with previous studies the delivery/speed heuristic was omitted from this analysis and
a normative heuristic was added. Promotion/deals and
price heuristics were treated as two facets of price heuristic mentioned in the literature (the correlation between price and promotion/deals heuristics in our study
was about .4 and significant at .001). The normative
heuristic was derived from a question that asked how
frequently students were exposed to word of mouth as
a promotional method where 1 indicates very infrequently and 5 indicates very frequently.
Table 3 summarizes the results of the product category by heuristic correlation analysis. Promotion was
the only heuristic that significantly (p < .05) correlated
with pizza category and price heuristic marginally (p <
.10) correlation with pizza category. Both correlations
were positive which affirms the previous findings for
low involvement product categories. Taste heuristic
correlated significantly (p < .05) with sandwiches and
salads and the relationship was positive. The normative
heuristic (word of mouth) correlated significantly (p <
.05) with choices of pasta, wings, and Chinese food.
The relationship was positive which indicates that frequent word of mouth increases students’ likelihood of
purchasing pasta, wings, and Chinese food.
TABLE 3. Correlations Between Choice Tactic and Product Category
Pizza
Breadsticks
Pasta
Sandwiches
Wings Burrito Chinese Salad Dessert
r
.13
.11
-.06
-.02
.09
-.06
.11
-.06
.06
(p-value)
(.05)
(.09)
(.34)
(.76)
(.17)
(.37)
(.11)
(.38)
(.35)
r
.11
.02
.01
.08
.10
.01
.01
-.07
.11
(p-value)
(.11)
(.82)
(.92)
(.23)
(.15)
(.96)
(.98)
(.32)
(.10)
r
-.04
.02
.08
.15
-.03
.11
.08
.14
.05
(p-value)
(.53)
(.77)
(.25)
(.02)
(.61)
(.09)
(.25)
(.03)
(.46)
r
-.02
.03
.13
.11
.18
.11
.13
.09
.11
(p-value)
(.72)
(.62)
(.05)
(.12)
(.01)
(.10)
(.06)
(.19)
(.10)
Promotion
Price
Taste/
Performance
Word of Mouth
(Normative)
Table 4 summarizes correlations between choice
heuristics and brands. The next sets of correlations
were performed to gain insight into how the three tactics play into brand choices. Brand choices were assessed with a purchase frequency question where 1
indicated Never and 5 indicated Always). Most brands
are not significantly (p > .10) correlated with a particular choice tactic. Three brands have significant or marginally significant correlations with choice heuristics.
None of the brands are associated with a price tactic.
Normative tactic is associated with Marco’s brand, and
taste/performance tactic is associated with Papa John’s
and Domino’s. The correlation with Domino’s is negative which indicates that the heuristic of
taste/performance reduces the chance of choosing Domino’s brand. This finding can explain Domino’s recent reformulation of its dough and other taste
attributes in the United States as the study was com-
Marketing Management Association 2011 Proceedings
pleted prior to the introduction of Domino’s newly
formulated pizza products.
Table 5 summarizes the number of times the product-heuristic and brand-heuristic correlations were significant (p < .05) or marginally significant (p < .10)
combining price and promotion into one heuristic. The
results indicate that the normative tactic was preferred
to be used for many fast food products (55.5%) but not
very often used to choose brands (16.7%).
Price/promotion is more preferred tactic for product
type (33.3%) than for brand type (0%).
Taste/performance heuristic is used more to choose
products (33.3%) and less to choose (not to choose)
brands (16.7%). This table may imply the two-step
process could occur when for a fast food purchase. A
product category may be chosen first using a heuristic
and in the next step a brand is chosen using the same or
a different heuristic. The survey did not address se-
25
quential choices of heuristics but extension of this
study could explore the two-step process especially
when the order of the choices could be different, first a
heuristic to choose a brand and then another heuristic
to choose a product type.
TABLE 4. Correlations Between Choice Tactic and Brand
Pizza Hut
Papa John's
Marco's Hot Box
Donato's
Domino's
r
.097
.062
.015
.018
-.044
.007
(p-value)
(.144)
(.354)
(.818)
(.785)
(.512)
(.915)
r
.028
.028
.050
-.057
-.059
.018
(p-value)
(.670)
(.678)
(.452)
(.393)
(.379)
(.792)
r
.055
.108
-.080
-.009
.063
-.151
(p-value)
(.412)
(.107)
(.234)
(.895)
(.345)
(.023)
r
.003
.042
.229
.042
.068
.103
Sig. (2-tailed)
.965
.533
.001
.528
.310
.126
Promotion
Price
Taste/
Performance
Word of Mouth (Normative)
TABLE 5. Number of Significant and Marginally Significant Correlations of Choice Tactics by Products &
Brand
Tactic
% Product type (N=9)
Brand type (N=6)
Price/Promotion
Pizza, Breadsticks, & Dessert
33.3%
None
0%
Taste/Performance
Sandwiches, Burrito, & Salad
33.3%
Domino’s
16.7%
Pasta, Wings, Burritos, Chinese, & Dessert
55.5%
Marco’s
16.7%
Normative
(Word of Mouth)
DISCUSSION
Our study of college students extended previous
studies of low involvement products by Hoyer (1984)
and Leong (1993) to fast food product category and to
generation Y segment. This study focuses on three
choice tactics of price/promotion, performance/taste,
and normative (word of mouth) using a quantitative
method to assess usage of these tactics for product and
brand types. In previous studies done by Hoyer (1984)
and Leong (1993) laundry detergent and shampoo were
used as product categories. This study assessed whether college students used same low-involvement tactics
when purchasing a fast food product. In Hoyer’ (1984)
and Leong’ (1993) studies, performance was reported
as the number one choice tactic. However, our study
indicates that for fast food products the normative tactic is preferred for a significant number of products.
Thus, certain choice tactics could be more salient for
Marketing Management Association 2011 Proceedings
specific product categories. In addition, normative tactic could be more important to college students than to
other segments. Leong’s (1993) study indicates that for
shampoo category normative tactics were the second
most frequently used by consumers.
In comparing the qualitative and the quantitative
stages of our study, a discrepancy emerged with respect
to choice heuristics. In the in-depth interviews many
students reported they used most frequently price and
taste to select fast food products. The survey indicated
that the price/promotion and taste tactics were used less
frequently than the normative tactic when choosing a
fast food product. Also, the survey data indicated that
tactics vary based on product and brand types.
Our study also extended the previous research by
examining the use of low-involvement heuristics for
choices of brands. They survey results suggest that
students do not use price heuristic to choose a brand
though students stated they do in the qualitative stage.
26
Taste and normative heuristics were used to choose or
not to choose a certain band. As more significant product-heuristic than brand-heuristic correlations were
identified, it seems that students use more the lowinvolvement heuristics to choose fast food products
than brands. Other low involvement heuristics such as
convenience/distance and waiting time were not explored in this study but may be of importance to student population and determine their choices of brands.
Quota technique was used to increase representativeness of the sample controlling for gender, year in
school, and residency. Though the sample size of the
survey is adequate, the sample pool was a single university in the Midwest, which may raise the questions
of whether the result can be generalized to other universities and regions. Consistent results from studies on
fast food purchases done in other regions could validate our findings.
Marketing implications
Students use various choice tactics when making
fast food purchases mostly using word of mouth (normative) tactic. Thus, the use of Facebook and Twitter
as promotional tools to create a buzz about product
category might be more effective than the traditional
use of the use of coupons. For example, some students
indicated that they did not remember commercials of
specific brands (e.g., Dommino’s) as they spent limited
time watching TV. Other studies on generation Y indicate that being multi-taskers, texting and browsing on
the web while watching TV, they pay very little attention to TV commercials even when they are exposed to
them (Napoli and Ewing 2001, p. 21).
The example of Domino’s changing its pizza taste
supports our findings regarding heuristics used to
choose brands (Brandau 2010, p. 44). According to our
study based on the taste heuristic students avoided ordering Domino’s brand. Thus, with regard to brand
either taste or normative heuristics are more effective
in targeting student population. As taste and normative
heuristics also contribute to product choices, companies should probably position their fast food products
and brands on these two dimensions significantly more
than on price/promotion dimension.
FUTURE RESEARCH
important element in low-involvement advertising and
thus, should be included in future studies. The delivery
heuristic was not mentioned in Hoyer’s (1984) and
Leong’s (1993) studies and thus was not included in
this study but could be a potential decision tactic for
fast food delivery products especially for college student population. Delivery tactic could be considered as
a facet of performance or a separate tactic. Future research could offer an additional insight into this significant target population and could provide helpful directions for companies when forming strategies for the
fast food industry.
REFERENCES
Brandau, Mark (2010), "Domino's do-Over," Nation's
Restaurant News, 44 (03/08).
Hoyer, Wayne D. (1984), "An Examination of Consumer Decision Making for a Common Repeat Purchase Product," Journal of Consumer Research, 11
(12), 822-829.
Ji, Mindy F. and Wendy Wood (2007), "Purchase and
Consumption Habits: Not Necessarily what You Intend," Journal of Consumer Psychology, 17 (10), 261276.
Leong, Siew M. (1993), "Consumer Decision Making
for Common, Repeat-Purchase Products: A Dual Replication," Journal of Consumer Psychology, 2 (2), 193208.
Mandrik, Carter A. (1996), "Consumer Heuristics: The
Tradeoff between Processing Effort and Value in
Brand Choice," Advances in Consumer Research, 23
(1), 301-307.
Napoli, Julie and Michael T. Ewing (2001), "The Net
Generation: An Analysis of Lifestyles, Attitudes and
Media Habits," Journal of International Consumer
Marketing, 13 (1), 21-34.
Ursic, Michael L. and James G. Helgeson (1990), "The
Impact of Choice Phase and Task Complexity on Consumer Decision Making," Journal of Business Research, 21 (8), 69-90.
As the study was limited to college students at a
single private Midwestern university, future research
should include students from other private and public
institutions in order to increase the external validity of
these results. Other product types and brand names as
well as additional low-involvement heuristics should
be included in future studies. The affect heuristic, for
example, was not included in this study but has been an
Marketing Management Association 2011 Proceedings
27