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— How young museum visitors learn from cultural experiences and, above all, how can technologies enhance the museum visit to improve memorization and provide high-profile educational moments? This paper, focusing on the " Keys To Rome "... more
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      Museum StudiesDigital Media & LearningMuseologyVirtual Museums
This paper introduces an approach for evaluating user interfaces built on visual rhetoric and the rhetorical notion of function. A personal informatics mobile application has been selected to exemplify the application of this approach.... more
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      SemioticsHuman Computer InteractionRhetoricDesign
Presentation of the paper selected for the "Virtual Achaeology" conference 2018, S.Petersburg, Russia.
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      User Experience (UX)EvaluationVirtual MuseumsHolographic Display
Even today the majority of museums are designed as containers of objects, with the goal to preserve and make their shape and material aspect accessible to the public (not the sensory one that is neutralized behind a barrier of... more
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      User Experience (UX)Virtual MuseumsNarrationContexualization
Even today the majority of museums are designed as containers of objects, with the goal to preserve and make their shape and material aspect accessible to the public (not the sensory one that is neutralized behind a barrier of... more
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      ArtUser Experience (UX)Virtual MuseumsNarration
The use of labels in images represents the basics of visual object presentations that we are all familiar with. However, few know that automatic label placement in 2D or 3D space belongs to the set of NP-complete and NP-hard problems.... more
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      Computer ScienceClusteringGraphical User InterfaceInformation Interfaces and Presentation