code:
function creaVag()
{
xDeplac = xDeplac + 5.000000E-001;
yDeplac = yDeplac + 10;
pt = new flash.geom.Point(xDeplac, yDeplac);
bitmapData.perlinNoise(70, 60, 1, 10, false, true, 8, true, pt);
creaDisplacementMap();
} // End of the function
function creaDisplacementMap()
{
var _loc1 = new flash.filters.DisplacementMapFilter(bitmapData, new Point(0, 0), 1, 1, 25, 5, "clamp");
flamme.filters = [blur, _loc1];
} // End of the function
var bitmapData = new flash.display.BitmapData(flamme._width + 80, flamme._height + 50, false, 255);
var clip = this.createEmptyMovieClip("clip", this.getNextHighestDepth());
clip.attachBitmap(bitmapData, this.getNextHighestDepth());
clip._visible = false;
xDeplac = 0;
yDeplac = 0;
inter = setInterval(this, "creaVag", 50);
var blur = new flash.filters.BlurFilter(0, 0);