Version 1
: Received: 30 May 2021 / Approved: 31 May 2021 / Online: 31 May 2021 (12:11:04 CEST)
How to cite:
Wan, F.; Zhang, J.; Guo, L.; Liu, Y. Real-Time Smoke Simulation based on Vortex Method. Preprints2021, 2021050762. https://doi.org/10.20944/preprints202105.0762.v1
Wan, F.; Zhang, J.; Guo, L.; Liu, Y. Real-Time Smoke Simulation based on Vortex Method. Preprints 2021, 2021050762. https://doi.org/10.20944/preprints202105.0762.v1
Wan, F.; Zhang, J.; Guo, L.; Liu, Y. Real-Time Smoke Simulation based on Vortex Method. Preprints2021, 2021050762. https://doi.org/10.20944/preprints202105.0762.v1
APA Style
Wan, F., Zhang, J., Guo, L., & Liu, Y. (2021). Real-Time Smoke Simulation based on Vortex Method. Preprints. https://doi.org/10.20944/preprints202105.0762.v1
Chicago/Turabian Style
Wan, F., Lizheng Guo and Yunchang Liu. 2021 "Real-Time Smoke Simulation based on Vortex Method" Preprints. https://doi.org/10.20944/preprints202105.0762.v1
Abstract
In this paper, we use three different experimental methods (particle method, grid method and hybrid method) to model and simulate the smoke from the perspective of fluid dynamics. Through the comparison of different methods, we conclude: The particle method can avoid the numerical dissipation problem caused by grid calculation, but it also brings problems such as the distortion of the trajectory of the example. The grid method is accurate in calculation, but it is prone to numerical dissipation and loss of details. Finally, we choose the hybrid method to store the vorticity in the form of particles in vortex particles, avoiding the numerical dissipation problem caused by the use of grids, and including rich turbulence, which perfectly shows the simulation effect of smoke.
Copyright:
This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.