public static class TdApi.DiceStickersSlotMachine extends TdApi.DiceStickers
TdApi.DiceStickers.Constructors
Modifier and Type | Field and Description |
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TdApi.Sticker |
background
The animated sticker with the slot machine background.
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TdApi.Sticker |
centerReel
The animated sticker with the center reel.
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static int |
CONSTRUCTOR
Identifier uniquely determining type of the object.
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TdApi.Sticker |
leftReel
The animated sticker with the left reel.
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TdApi.Sticker |
lever
The animated sticker with the lever animation.
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TdApi.Sticker |
rightReel
The animated sticker with the right reel.
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Constructor and Description |
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DiceStickersSlotMachine()
Animated stickers to be combined into a slot machine.
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DiceStickersSlotMachine(TdApi.Sticker background,
TdApi.Sticker lever,
TdApi.Sticker leftReel,
TdApi.Sticker centerReel,
TdApi.Sticker rightReel)
Animated stickers to be combined into a slot machine.
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Modifier and Type | Method and Description |
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int |
getConstructor() |
toString
public TdApi.Sticker background
public TdApi.Sticker lever
public TdApi.Sticker leftReel
public TdApi.Sticker centerReel
public TdApi.Sticker rightReel
public static final int CONSTRUCTOR
public DiceStickersSlotMachine()
public DiceStickersSlotMachine(TdApi.Sticker background, TdApi.Sticker lever, TdApi.Sticker leftReel, TdApi.Sticker centerReel, TdApi.Sticker rightReel)
background
- The animated sticker with the slot machine background. The background animation must start playing after all reel animations finish.lever
- The animated sticker with the lever animation. The lever animation must play once in the initial dice state.leftReel
- The animated sticker with the left reel.centerReel
- The animated sticker with the center reel.rightReel
- The animated sticker with the right reel.public int getConstructor()
getConstructor
in class TdApi.DiceStickers